Java设计模式 - 外观模式
外观模式隐藏了系统的复杂性。
它为客户端提供了一个简单的接口,客户端使用接口与系统交互。
外观模式是结构型模式。
例子
class ShapeFacade { interface Shape { void draw(); } class Rectangle implements Shape { @Override public void draw() { System.out.println("Rectangle::draw()"); } } class Square implements Shape { @Override public void draw() { System.out.println("Square::draw()"); } } class Circle implements Shape { @Override public void draw() { System.out.println("Circle::draw()"); } } private Shape circle = new Circle(); private Shape rectangle = new Rectangle(); private Shape square = new Square(); public ShapeFacade() { } public void drawCircle() { circle.draw(); } public void drawRectangle() { rectangle.draw(); } public void drawSquare() { square.draw(); } } public class Main { public static void main(String[] args) { ShapeFacade shapeFacade = new ShapeFacade(); shapeFacade.drawCircle(); shapeFacade.drawRectangle(); shapeFacade.drawSquare(); } }
上面的代码生成以下结果。